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Architecture Solutions for E-Learning Systems

Author : Pahl, Claus

ISBN10 : 1599046350

Publisher : IGI Global

Number of Pages : 410

Category : Computers

Viewed : 1026


Book Summary: "This book provides fundamental research on the architecture of learning technology systems, discussing such issues as the common structures in LTS and solutions for specific forms such as knowledge-based, distributed, or adaptive applications of e-learning. Researchers, and scholars in the fields of learning content software development, computing and educational technologies, and e-learning will find it an invaluable resource"--Provided by publisher.

Intelligent Collaborative e-Learning Systems and Applications

Author : Thanasis Daradoumis,Santi Caballé,Joan Manuel Marquès,Fatos Xhafa

ISBN10 : 3642040012

Publisher : Springer

Number of Pages : 190

Category : Mathematics

Viewed : 1620


Book Summary: Intelligent Collaborative e-Learning Systems and Applications is a major research theme in CSCL and CSCW research community. It comprises a variety of research topics that focus on developing systems that are more powerful and flexible and also more adaptable to the learning process and thus provide better answers to the paradigmatic principles of on-line collaborative learning and work. The chapters collected in this book provide new insights, findings and approaches both on the analysis and the development of more powerful e-collaboration settings. Researchers will find in this book the latest trends in these research topics. On the other hand, academics will find practical insights on how to use conceptual and experimental approaches in their daily tasks. Finally, developers from CSCL community can be inspired and put in practice the proposed models and evaluate them for the specific purposes of their own work and context.

Innovative Techniques in Instruction Technology, E-learning, E-assessment and Education

Author : Magued Iskander

ISBN10 : 140208739X

Publisher : Springer Science & Business Media

Number of Pages : 601

Category : Computers

Viewed : 1558


Book Summary: Innovative Techniques in Instruction Technology, E-Learning, E-Assessment and Education is a collection of world-class paper articles addressing the following topics: (1) E-Learning including development of courses and systems for technical and liberal studies programs; online laboratories; intelligent testing using fuzzy logic; evaluation of on line courses in comparison to traditional courses; mediation in virtual environments; and methods for speaker verification. (2) Instruction Technology including internet textbooks; pedagogy-oriented markup languages; graphic design possibilities; open source classroom management software; automatic email response systems; tablet-pcs; personalization using web mining technology; intelligent digital chalkboards; virtual room concepts for cooperative scientific work; and network technologies, management, and architecture. (3) Science and Engineering Research Assessment Methods including assessment of K-12 and university level programs; adaptive assessments; auto assessments; assessment of virtual environments and e-learning. (4) Engineering and Technical Education including cap stone and case study course design; virtual laboratories; bioinformatics; robotics; metallurgy; building information modeling; statistical mechanics; thermodynamics; information technology; occupational stress and stress prevention; web enhanced courses; and promoting engineering careers. (5) Pedagogy including benchmarking; group-learning; active learning; teaching of multiple subjects together; ontology; and knowledge representation. (6) Issues in K-12 Education including 3D virtual learning environment for children; e-learning tools for children; game playing and systems thinking; and tools to learn how to write foreign languages.

Times of Convergence. Technologies Across Learning Contexts

Author : Pierre Dillenbourg,Marcus Specht

ISBN10 : 3540876057

Publisher : Springer

Number of Pages : 478

Category : Education

Viewed : 1643


Book Summary: The European Conference on Technology-Enhanced Learning (EC-TEL 2008) was the third event of a series that started in 2006. The two first editions were organized by Pro- Learn (, a European Network of Excellence. In 2008, several members of Kaleidoscope, the other European Network of Excellence (, joined as co-chair, committee members, reviewers and authors. These two networks are no longer funded, but our aim was to turn EC-TEL into a sustainable series of high-quality events and thereby to contribute to the scientific landscape of technology-enhanced learning. A new network, named STELLAR, will be launched in 2009, with members from both existing networks as well as new members and will support the future editions of this conference. The scope of EC-TEL 2008 covered the different fields of learning technologies: e- cation, psychology, computer science. The contributions in this volume address the - sign of innovative environments, computational models and architectures, results of empirical studies on socio-cognitive processes, field studies regarding the use of te- nologies in context, collaborative processes, pedagogical scenarios, reusable learning objects and emerging objects, groups and communities, learning networks, interaction analysis, metadata, personalization, collaboration scripts, learning adaptation, collabo- tive environments, resources, tangible tools, as well as learning management systems.

Learning Management System Technologies and Software Solutions for Online Teaching: Tools and Applications

Author : Kats, Yefim

ISBN10 : 1615208542

Publisher : IGI Global

Number of Pages : 486

Category : Technology & Engineering

Viewed : 1462


Book Summary: "This book gives a general coverage of learning management systems followed by a comparative analysis of the particular LMS products, review of technologies supporting different aspect of educational process, and, the best practices and methodologies for LMS-supported course delivery"--Provided by publisher.

e-Learning and the Science of Instruction

Author : Ruth C. Clark,Richard E. Mayer

ISBN10 : 1119158680

Publisher : John Wiley & Sons

Number of Pages : 528

Category : Business & Economics

Viewed : 1231


Book Summary: The essential e-learning design manual, updated with the latest research, design principles, and examples e-Learning and the Science of Instruction is the ultimate handbook for evidence-based e-learning design. Since the first edition of this book, e-learning has grown to account for at least 40% of all training delivery media. However, digital courses often fail to reach their potential for learning effectiveness and efficiency. This guide provides research-based guidelines on how best to present content with text, graphics, and audio as well as the conditions under which those guidelines are most effective. This updated fourth edition describes the guidelines, psychology, and applications for ways to improve learning through personalization techniques, coherence, animations, and a new chapter on evidence-based game design. The chapter on the Cognitive Theory of Multimedia Learning introduces three forms of cognitive load which are revisited throughout each chapter as the psychological basis for chapter principles. A new chapter on engagement in learning lays the groundwork for in-depth reviews of how to leverage worked examples, practice, online collaboration, and learner control to optimize learning. The updated instructor's materials include a syllabus, assignments, storyboard projects, and test items that you can adapt to your own course schedule and students. Co-authored by the most productive instructional research scientist in the world, Dr. Richard E. Mayer, this book distills copious e-learning research into a practical manual for improving learning through optimal design and delivery. Get up to date on the latest e-learning research Adopt best practices for communicating information effectively Use evidence-based techniques to engage your learners Replace popular instructional ideas, such as learning styles with evidence-based guidelines Apply evidence-based design techniques to optimize learning games e-Learning continues to grow as an alternative or adjunct to the classroom, and correspondingly, has become a focus among researchers in learning-related fields. New findings from research laboratories can inform the design and development of e-learning. However, much of this research published in technical journals is inaccessible to those who actually design e-learning material. By collecting the latest evidence into a single volume and translating the theoretical into the practical, e-Learning and the Science of Instruction has become an essential resource for consumers and designers of multimedia learning.

e-Learning Ecologies

Author : Bill Cope,Mary Kalantzis

ISBN10 : 1317273362

Publisher : Taylor & Francis

Number of Pages : 218

Category : Education

Viewed : 648


Book Summary: e-Learning Ecologies explores transformations in the patterns of pedagogy that accompany e-learning—the use of computing devices that mediate or supplement the relationships between learners and teachers—to present and assess learnable content, to provide spaces where students do their work, and to mediate peer-to-peer interactions. Written by the members of the "new learning" research group, this textbook suggests that e-learning ecologies may play a key part in shifting the systems of modern education, even as technology itself is pedagogically neutral. The chapters in this book aim to create an analytical framework with which to differentiate those aspects of educational technology that reproduce old pedagogical relations from those that are genuinely innovative and generative of new kinds of learning. Featuring case studies from elementary schools, colleges, and universities on the practicalities of new learning environments, e-Learning Ecologies elucidates the role of new technologies of knowledge representation and communication in bringing about change to educational institutions.

Security in E-Learning

Author : Edgar R. Weippl

ISBN10 : 038726065X

Publisher : Springer Science & Business Media

Number of Pages : 185

Category : Computers

Viewed : 447


Book Summary: As e-learning increases in popularity and reach, more people are taking online courses and need to understand the relevant security issues. This book discusses typical threats to e-learning projects, introducing how they have been and should be addressed.

Solutions and Innovations in Web-Based Technologies for Augmented Learning: Improved Platforms, Tools, and Applications

Author : Karacapilidis, Nikos

ISBN10 : 1605662399

Publisher : IGI Global

Number of Pages : 402

Category : Education

Viewed : 509


Book Summary: "This book covers a wide range of the most current research in the development of innovative web-based learning solutions, specifically facilitating and augmenting learning in diverse contemporary organizational settings"--Provided by publisher.

How People Learn

Author : National Research Council,Division of Behavioral and Social Sciences and Education,Board on Behavioral, Cognitive, and Sensory Sciences,Committee on Developments in the Science of Learning with additional material from the Committee on Learning Research and Educational Practice

ISBN10 : 0309131979

Publisher : National Academies Press

Number of Pages : 384

Category : Education

Viewed : 1690


Book Summary: First released in the Spring of 1999, How People Learn has been expanded to show how the theories and insights from the original book can translate into actions and practice, now making a real connection between classroom activities and learning behavior. This edition includes far-reaching suggestions for research that could increase the impact that classroom teaching has on actual learning. Like the original edition, this book offers exciting new research about the mind and the brain that provides answers to a number of compelling questions. When do infants begin to learn? How do experts learn and how is this different from non-experts? What can teachers and schools do-with curricula, classroom settings, and teaching methods--to help children learn most effectively? New evidence from many branches of science has significantly added to our understanding of what it means to know, from the neural processes that occur during learning to the influence of culture on what people see and absorb. How People Learn examines these findings and their implications for what we teach, how we teach it, and how we assess what our children learn. The book uses exemplary teaching to illustrate how approaches based on what we now know result in in-depth learning. This new knowledge calls into question concepts and practices firmly entrenched in our current education system. Topics include: How learning actually changes the physical structure of the brain. How existing knowledge affects what people notice and how they learn. What the thought processes of experts tell us about how to teach. The amazing learning potential of infants. The relationship of classroom learning and everyday settings of community and workplace. Learning needs and opportunities for teachers. A realistic look at the role of technology in education.

Designing Distributed Systems

Author : Brendan Burns

ISBN10 : 1491983604

Publisher : \"O\'Reilly Media, Inc.\"

Number of Pages : 166

Category : Computers

Viewed : 1282


Book Summary: Without established design patterns to guide them, developers have had to build distributed systems from scratch, and most of these systems are very unique indeed. Today, the increasing use of containers has paved the way for core distributed system patterns and reusable containerized components. This practical guide presents a collection of repeatable, generic patterns to help make the development of reliable distributed systems far more approachable and efficient. Author Brendan Burns—Director of Engineering at Microsoft Azure—demonstrates how you can adapt existing software design patterns for designing and building reliable distributed applications. Systems engineers and application developers will learn how these long-established patterns provide a common language and framework for dramatically increasing the quality of your system. Understand how patterns and reusable components enable the rapid development of reliable distributed systems Use the side-car, adapter, and ambassador patterns to split your application into a group of containers on a single machine Explore loosely coupled multi-node distributed patterns for replication, scaling, and communication between the components Learn distributed system patterns for large-scale batch data processing covering work-queues, event-based processing, and coordinated workflows

Solutions Architect's Handbook

Author : Saurabh Shrivastava,Neelanjali Srivastav

ISBN10 : 183864783X

Publisher : Packt Publishing Ltd

Number of Pages : 490

Category : Computers

Viewed : 868


Book Summary: From fundamentals and design patterns to the different strategies for creating secure and reliable architectures in AWS cloud, learn everything you need to become a successful solutions architect Key Features Create solutions and transform business requirements into technical architecture with this practical guide Understand various challenges that you might come across while refactoring or modernizing legacy applications Delve into security automation, DevOps, and validation of solution architecture Book Description Becoming a solutions architect gives you the flexibility to work with cutting-edge technologies and define product strategies. This handbook takes you through the essential concepts, design principles and patterns, architectural considerations, and all the latest technology that you need to know to become a successful solutions architect. This book starts with a quick introduction to the fundamentals of solution architecture design principles and attributes that will assist you in understanding how solution architecture benefits software projects across enterprises. You'll learn what a cloud migration and application modernization framework looks like, and will use microservices, event-driven, cache-based, and serverless patterns to design robust architectures. You'll then explore the main pillars of architecture design, including performance, scalability, cost optimization, security, operational excellence, and DevOps. Additionally, you'll also learn advanced concepts relating to big data, machine learning, and the Internet of Things (IoT). Finally, you'll get to grips with the documentation of architecture design and the soft skills that are necessary to become a better solutions architect. By the end of this book, you'll have learned techniques to create an efficient architecture design that meets your business requirements. What you will learn Explore the various roles of a solutions architect and their involvement in the enterprise landscape Approach big data processing, machine learning, and IoT from an architect's perspective and understand how they fit into modern architecture Discover different solution architecture patterns such as event-driven and microservice patterns Find ways to keep yourself updated with new technologies and enhance your skills Modernize legacy applications with the help of cloud integration Get to grips with choosing an appropriate strategy to reduce cost Who this book is for This book is for software developers, system engineers, DevOps engineers, architects, and team leaders working in the information technology industry who aspire to become solutions architect professionals. A good understanding of the software development process and general programming experience with any language will be useful.

Designing Data-Intensive Applications

Author : Martin Kleppmann

ISBN10 : 1491903104

Publisher : \"O\'Reilly Media, Inc.\"

Number of Pages : 616

Category :

Viewed : 1937


Book Summary: Data is at the center of many challenges in system design today. Difficult issues need to be figured out, such as scalability, consistency, reliability, efficiency, and maintainability. In addition, we have an overwhelming variety of tools, including relational databases, NoSQL datastores, stream or batch processors, and message brokers. What are the right choices for your application? How do you make sense of all these buzzwords? In this practical and comprehensive guide, author Martin Kleppmann helps you navigate this diverse landscape by examining the pros and cons of various technologies for processing and storing data. Software keeps changing, but the fundamental principles remain the same. With this book, software engineers and architects will learn how to apply those ideas in practice, and how to make full use of data in modern applications. Peer under the hood of the systems you already use, and learn how to use and operate them more effectively Make informed decisions by identifying the strengths and weaknesses of different tools Navigate the trade-offs around consistency, scalability, fault tolerance, and complexity Understand the distributed systems research upon which modern databases are built Peek behind the scenes of major online services, and learn from their architectures

Formative Assessment, Learning Data Analytics and Gamification

Author : Santi Caballé,Robert Clarisó

ISBN10 : 0128036672

Publisher : Morgan Kaufmann

Number of Pages : 382

Category : Computers

Viewed : 1204


Book Summary: Formative Assessment, Learning Data Analytics and Gamification: An ICT Education discusses the challenges associated with assessing student progress given the explosion of e-learning environments, such as MOOCs and online courses that incorporate activities such as design and modeling. This book shows educators how to effectively garner intelligent data from online educational environments that combine assessment and gamification. This data, when used effectively, can have a positive impact on learning environments and be used for building learner profiles, community building, and as a tactic to create a collaborative team. Using numerous illustrative examples and theoretical and practical results, leading international experts discuss application of automatic techniques for e-assessment of learning activities, methods to collect, analyze, and correctly visualize learning data in educational environments, applications, benefits and challenges of using gamification techniques in academic contexts, and solutions and strategies for increasing student participation and performance. Indexing: The books of this series are submitted to EI-Compendex and SCOPUS Discusses application of automatic techniques for e-assessment of learning activities Presents strategies to provide immediate and useful feedback on students’ activities Provides methods to collect, analyze, and correctly visualize learning data in educational environments Explains the applications, benefits, and challenges of using gamification techniques in academic contexts Offers solutions to increase students’ participation and performance while lowering drop-out rates and retention levels

Software Architecture in Practice

Author : Len Bass,Paul Clements,Rick Kazman

ISBN10 : 9780321680419

Publisher : Addison-Wesley Professional

Number of Pages : 560

Category : Computers

Viewed : 1989


Book Summary: This award-winning book, substantially updated to reflect the latest developments in the field, introduces the concepts and best practices of software architecture--how a software system is structured and how that system's elements are meant to interact. Distinct from the details of implementation, algorithm, and data representation, an architecture holds the key to achieving system quality, is a reusable asset that can be applied to subsequent systems, and is crucial to a software organization's business strategy. Drawing on their own extensive experience, the authors cover the essential technical topics for designing, specifying, and validating a system. They also emphasize the importance of the business context in which large systems are designed. Their aim is to present software architecture in a real-world setting, reflecting both the opportunities and constraints that companies encounter. To that end, case studies that describe successful architectures illustrate key points of both technical and organizational discussions. Topics new to this edition include: Architecture design and analysis, including the Architecture Tradeoff Analysis Method (ATAM) Capturing quality requirements and achieving them through quality scenarios and tactics Using architecture reconstruction to recover undocumented architectures Documenting architectures using the Unified Modeling Language (UML) New case studies, including Web-based examples and a wireless Enterprise JavaBeans™ (EJB) system designed to support wearable computers The financial aspects of architectures, including use of the Cost Benefit Analysis Method (CBAM) to make decisions If you design, develop, or manage the building of large software systems (or plan to do so), or if you are interested in acquiring such systems for your corporation or government agency, use Software Architecture in Practice, Second Edition, to get up to speed on the current state of software architecture.

The Learning Advantage

Author : Karen Mantyla

ISBN10 : 156286503X

Publisher : American Society for Training and Development

Number of Pages : 176

Category : Business & Economics

Viewed : 494


Book Summary: "When times get tough, why is it that the training budget so often gets slashed first? And more important, how can you change this pattern so that your training budget is protected--no matter the economic or business climate? This book provides the answers to these questions through a series of case studies designed to help you change your organization's attitude toward learning by helping you make the clear link from learning to your company's bottom line. These case studies offer exemplary models of how to position learning for success by aligning learning strategy with business strategy and by leveraging the power of technology to deliver the best mix of training. Success stories come from a diverse set of leading companies, including Accenture's inspiring roadmap of how to develop a comprehensive learning infrastructure; The Microsoft Xbox case study, which shows the nexus of strategy, application, and ROI in its breathtaking training challenge to get a global sales and customer service workforce ready for the Xbox 360 launch (includes access to an online, interactive exploration of Xbox 360 launch), Caterpillar University's lessons on how it aligned strategy, technology, and employee development to build an award-winning learning institute with proven bottom-line results, The U.S. Department of Labor's case study, which reveals how this federal agency blended technology with traditional learning for maximum benefit."--Publisher's website.